Hero Antagonist: The ultimate goal of the Damned 33rd is to maintain order in Dubai and protect the refugees, but Walker refuses to accept their better qualities and instead focuses on the atrocities they were driven to commit so he can continue to see them as the "antagonist.".However, their large sizes and imposing weapons make them easy targets for the player, and they are frequently forced to call for cover fire. Giant Mook: The Heavy Troopers are all over seven feet tall, carry light machine guns, and are ludicrously durable.By the end of the game he's crossed the Moral Event Horizon and doomed everyone in Dubai to a slow, horrible death, all because Walker couldn't turn back from what he decided he had to do. Yet Walker never actually makes anything better - quite the opposite, in fact - and each new Tragic Mistake he makes only hardens his resolve to finish this self-imposed mission and justify what he was "forced" to do to complete it. Determinator: Captain Walker is initially part of a small recon team sent to investigate what happened in Dubai, find survivors, and then pull back to contact his superiors, but once he sees the madness that has engulfed the ruined city, he becomes set on getting involved and putting things right.
He eventually ends up destroying the radio tower, a good part of the city of Dubai, and all of the reserves of water, thus leaving him unable to save anyone. Destructive Savior: Driven by his need to save the survivors of Dubai, Walker battles the Damned 33rd whenever he can without a thought to the long-term consequences.